Research on Educational Reform of Professional Courses in College Education Based on Practical Puzzle Games (Published)
With the development of educational ideas, practical puzzles emerged as a new cultural vehicle and mode of education in recent times. Game teaching itself is full of interest, interaction and collaboration, which greatly benefits the development of self-directed learning of student interests. At the same time, with the deepening of curriculum reform in colleges and universities, according to the “Science, Technology, Engineering, Art, Mathematics” (STEAM) concept, practical puzzle games including board games combined with professional basic courses will give them educational and social values which also leads to a concept of “teach through lively activities”. From the perspective of teachers and students, the paper further improves the application of tabletop gaming education for the teaching of professional courses in colleges and universities. This improvement will be basically achieved by providing feedback on learning from three aspects: pre-class preview, in-class teaching, and after-class review.
Keywords: Board games, College Teaching, Curriculum reform, STEAM concept, Specialized courses
Research on Micro-Lecture Construction System Based On “Do It” Concept in College Teaching (Published)
With the rapid development of the information age and technology continues to penetrate in the field of education, micro-lectures have developed rapidly at home and abroad as an emerging way of e-learning. The characteristics of digitalization, fragmentation and popularization have played an extremely significant role in college teaching. so, the design and development of micro-lectures has become a hot topic in recent years. The content of this research innovatively puts forward the concept of “Do it”. From the perspectives of teachers and students, it guides the construction of an efficient new micro-lectures system from the perspective of pre-course, in-class and post-class aiming to further promote the micro-lectures system application in colleges and universities teaching.
Keywords: College Teaching, Micro-Lecture, Self-learning, “Do It”